Tag Archives: #gaming

Shelf Life

We kicked off our new Alternate Reality Reading Game last week with this video teaser. The game will be played for 8 weeks, with several faculty serving as “operatives” and contacts for the students, while others *may* be less trustworthy! … Continue reading

Posted in Books, Game Design | Tagged , , , , , | 2 Comments

EduGameCon

Give me a week to rejuvenate and well, I start thinking about things … Last year as a faculty we suggested books to read for summer reading, formed groups, and came back together to discuss our books at the beginning … Continue reading

Posted in Curriculum, Game Design | Tagged , , , , , , | 6 Comments

Role-Play Gaming and Our Learning Paradigm

This weekend I did some role-play gaming with friends and decided to step back a little and study how the process of gamingĀ provides opportunitiesĀ to acquire Knowledge(content), Skills and practice Habits of Mind. Note: GM stands for “Game Master” – the … Continue reading

Posted in Collaboration, Critical Thinking, Empathy, Resilience | Tagged | 2 Comments